Master AR Game Development Through Real Projects
Join Kosovo's first comprehensive program focused on augmented reality game mechanics and interactive storytelling
Explore Our ProgramCommon AR Development Roadblocks
Students struggle with maintaining 60fps while rendering complex 3D models in AR environments. Frame drops make games unplayable on mobile devices.
Object anchoring fails in poor lighting conditions or when users move too quickly, breaking the immersive experience completely.
Traditional 2D UI elements feel disconnected in 3D space. Players find menus and controls frustrating to interact with using touch gestures.
Code that works perfectly on iOS crashes on Android devices due to different AR frameworks and hardware capabilities.
Our Practical Solutions Approach
Learn to use Unity's Profiler and ARCore/ARKit debugging tools. We teach specific optimization techniques like occlusion culling and level-of-detail systems that actually work.
Practice in various lighting conditions using our mobile lab setup. You'll build backup tracking systems and learn when to switch between different AR modes.
Create spatial interfaces that feel natural in AR. We cover gesture recognition, voice commands, and how to design UI that works with hand tracking.
Build once, deploy everywhere. Our curriculum covers ARFoundation, platform-specific optimizations, and automated testing across different devices.
Your Learning Journey
Months 1-2: AR Fundamentals
Start with Unity basics and ARFoundation setup. You'll create your first marker-based app and understand how AR tracking actually works behind the scenes.
- Unity 3D environment setup and navigation
- Camera calibration and world tracking
- Basic 3D model placement and manipulation
- Lighting and shadow integration with real environments

Months 3-4: Interactive Game Mechanics
Build games people actually want to play. Focus on gesture controls, physics interactions, and creating engaging gameplay that works specifically in AR environments.
- Touch and gesture recognition systems
- Physics-based interactions with virtual objects
- Score systems and game state management
- Audio design for spatial environments

Months 5-6: Advanced Features & Portfolio
Add multiplayer capabilities, cloud anchors, and location-based features. Complete your portfolio with three polished games ready for app store submission.
- Multiplayer AR experiences using Photon or Mirror
- Cloud anchor sharing between devices
- GPS integration for location-based gaming
- App store optimization and submission process
Program Investment
Next cohort starts September 2025
Foundation Track
- Weekly 3-hour workshops
- Basic Unity and ARFoundation training
- Two completed AR projects
- Community Discord access
- Basic portfolio development
Professional Track
- Bi-weekly 4-hour intensive sessions
- Advanced multiplayer AR development
- Four portfolio-ready games
- 1-on-1 mentor sessions monthly
- Job placement assistance
- Industry networking events
Enterprise Track
- All Professional Track benefits
- 3-month paid internship placement
- Advanced cloud services training
- Team leadership workshops
- Direct industry connections
- Lifetime alumni network access
Learn From Industry Veterans
I spent eight years at mobile gaming companies in Berlin and London before moving back to Kosovo in 2023. The biggest challenge I faced early in my career was the gap between academic projects and real-world development constraints.
That's exactly what we're solving here. Every lesson in our program comes from actual problems I've encountered while shipping AR games to millions of users. When you're stuck at 2am trying to fix a tracking bug, you'll have solutions that actually work.